[Bug 46779] OblivionReloaded CompileEffects require ID3DXEffectCompilerImpl_CompileEffect implementation.
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Mar 6 18:27:54 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=46779
--- Comment #1 from Lorenzo Ferrillo <lorenzofer at live.it> ---
Created attachment 63807
--> https://bugs.winehq.org/attachment.cgi?id=63807
Implementation for ID3DXEffectCompiler_CompileEffect
My try to implement ID3DXEffectCompiler_CompileEffect.
It allow to compile all Oblivion Reloaded shader.
There are some things that can be improved in the patch, expecially avoiding
passing throught the Unicode version of the function
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