[Bug 46779] OblivionReloaded CompileEffects require ID3DXEffectCompilerImpl_CompileEffect implementation.

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Mar 7 15:06:36 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=46779

Lorenzo Ferrillo <lorenzofer at live.it> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
  Attachment #63807|0                           |1
        is obsolete|                            |

--- Comment #2 from Lorenzo Ferrillo <lorenzofer at live.it> ---
Created attachment 63814
  --> https://bugs.winehq.org/attachment.cgi?id=63814
Working Implementation of ID3DXEffectCompiler_CompileEffect

During rewrite for application to a wine  (instead of staging) patch  I forgot
a small but critical piece of code, in compiler creation.
Also fixed a potential memory leak, and null pointer dereference, if the
compiler is created directly or from a resource.

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