[Bug 46779] OblivionReloaded CompileEffects require ID3DXEffectCompilerImpl_CompileEffect implementation.
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Mar 7 15:06:36 CST 2019
https://bugs.winehq.org/show_bug.cgi?id=46779
Lorenzo Ferrillo <lorenzofer at live.it> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #63807|0 |1
is obsolete| |
--- Comment #2 from Lorenzo Ferrillo <lorenzofer at live.it> ---
Created attachment 63814
--> https://bugs.winehq.org/attachment.cgi?id=63814
Working Implementation of ID3DXEffectCompiler_CompileEffect
During rewrite for application to a wine (instead of staging) patch I forgot
a small but critical piece of code, in compiler creation.
Also fixed a potential memory leak, and null pointer dereference, if the
compiler is created directly or from a resource.
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