[Bug 46785] Battle Realms fails to start: " Could not initialize rasterizer API"

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Mar 21 14:18:35 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=46785

--- Comment #8 from Paul Gofman <gofmanp at gmail.com> ---
Created attachment 63939
  --> https://bugs.winehq.org/attachment.cgi?id=63939
ddraw: Check device_list[] entry version in d3d7_EnumDevices()

I've tested the demo and could reproduce the problem, it was running fine in
Wine for me but crashing in Wine Staging. Removing
0001-ddraw-Return-correct-devices-based-off-requested-Dir.patch was fixing the
issue (0003-ddraw-Implement-DDENUMSURFACES_CANBECREATED-flag-in-.patch had to
be removed also or it won't compile). 

I am attaching the patch on top of current Wine Staging (with all the patches
in place) which fixes the issue for me.

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