[Bug 46785] Battle Realms fails to start: " Could not initialize rasterizer API"
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Mar 21 17:51:59 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=46785
Alistair Leslie-Hughes <leslie_alistair at hotmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |FIXED
Status|NEW |RESOLVED
--- Comment #9 from Alistair Leslie-Hughes <leslie_alistair at hotmail.com> ---
(In reply to Paul Gofman from comment #8)
> Created attachment 63939 [details]
> ddraw: Check device_list[] entry version in d3d7_EnumDevices()
>
> I've tested the demo and could reproduce the problem, it was running fine in
> Wine for me but crashing in Wine Staging. Removing
> 0001-ddraw-Return-correct-devices-based-off-requested-Dir.patch was fixing
> the issue (0003-ddraw-Implement-DDENUMSURFACES_CANBECREATED-flag-in-.patch
> had to be removed also or it won't compile).
>
> I am attaching the patch on top of current Wine Staging (with all the
> patches in place) which fixes the issue for me.
Thanks Paul.
The patch has been updated.
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