[Bug 40801] DAoC: Software vertex blending crash

WineHQ Bugzilla wine-bugs at winehq.org
Thu Nov 14 04:37:45 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=40801

--- Comment #18 from Paul Gofman <gofmanp at gmail.com> ---
(In reply to Hans Petter Jansson from comment #17)
> 
> If the bug is to be resolved, I think WONTFIX would be fine (i.e. because
> running with GLSL disabled is unsupported).

I am not a Bugzilla admin so it is really none of my concern. But I can provide
you with a long list of options which are not meant to be universally usable
(as well as disabling GLSL) and will break things in this game and in thousands
of others. E. g., you can set 'OffscreenRenderingMode' to 'backbuffer', or
MaxShaderModelPS to 0. You also have endless possibilities of breaking things
using environment variables or Winecfg, not mentioning host setup. Do you think
it will make sense to create a 'WONTFIX' or open bug report for each game and
each option?

Please also note that original bug report is about valid but completely
different issue (see Comment #14).

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