[Bug 40801] DAoC: Software vertex blending crash

WineHQ Bugzilla wine-bugs at winehq.org
Thu Nov 14 14:19:00 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=40801

--- Comment #19 from Hans Petter Jansson <hpj at copyleft.no> ---
(In reply to Paul Gofman from comment #18)
> (In reply to Hans Petter Jansson from comment #17)
> > 
> > If the bug is to be resolved, I think WONTFIX would be fine (i.e. because
> > running with GLSL disabled is unsupported).
> 
> I am not a Bugzilla admin so it is really none of my concern. But I can
> provide you with a long list of options which are not meant to be
> universally usable (as well as disabling GLSL) and will break things in this
> game and in thousands of others. E. g., you can set 'OffscreenRenderingMode'
> to 'backbuffer', or MaxShaderModelPS to 0. You also have endless
> possibilities of breaking things using environment variables or Winecfg, not
> mentioning host setup. Do you think it will make sense to create a 'WONTFIX'
> or open bug report for each game and each option?

Probably not ¯\_(ツ)_/¯

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.


More information about the wine-bugs mailing list