[Bug 40801] DAoC: Software vertex blending crash

WineHQ Bugzilla wine-bugs at winehq.org
Thu Nov 14 18:57:11 CST 2019


https://bugs.winehq.org/show_bug.cgi?id=40801

Olivier F. R. Dierick <o.dierick at piezo-forte.be> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |INVALID
                 CC|                            |o.dierick at piezo-forte.be
             Status|UNCONFIRMED                 |RESOLVED

--- Comment #20 from Olivier F. R. Dierick <o.dierick at piezo-forte.be> ---
(In reply to Hans Petter Jansson from comment #2)
> Clarification: The patch from bug 39057 fixes the crash when glsl=enabled.
> This patch fixes the crash when glsl=disabled.

Hello,

The game had an issue with glsl at some point and that's why it needed an
alternative to patch from bug 39057 that worked with glsl=disabled.

glsl=disabled is unsupported and bugs about that are invalid.

Now that the game has no longer issues with glsl it can benefit from the other
bug and this one can safely be marked invalid.

Regards.

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