[Bug 19433] Command & Conquer Generals network fails mid-game (mismatch in synchronization data)
WineHQ Bugzilla
wine-bugs at winehq.org
Sun Oct 27 06:05:43 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=19433
exposight <exposight at gmail.com> changed:
What |Removed |Added
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CC| |exposight at gmail.com
--- Comment #10 from exposight <exposight at gmail.com> ---
(In reply to Goliash from comment #7)
> I tested it a month or two ago. I was able to play a game for more then a
> half hour on greater distance as I mentioned in my previous post (12ms, 4
> routers, 3x 5GHz connections). Then it failed on the mismatch (game was
> about to end) but it used to happen on Windows too from time to time.
>
> Testing machines were running Kubuntu 14.04, not sure about wine versions.
> One had probably installed Wine from PPA (1.7), the second one probably
> distro repo version (1.6).
Agree with that. The sync error issue appears on Windows as well at random
times: could be soon after start or after 1h playing.
I would consider closing this report since not wine-only issue.
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