[Bug 44514] Elder Scrolls Online (Dragon Bones update) requires more than 32 samplers in pixel shaders with D3D11 renderer

WineHQ Bugzilla wine-bugs at winehq.org
Mon Oct 28 02:03:24 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=44514

Nikita <nickarhipoff at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |nickarhipoff at gmail.com

--- Comment #27 from Nikita <nickarhipoff at gmail.com> ---
> Run patch -p1 < patch -p1 <
> /path/to/0001-wined3d-Use-bindless-textures-for-GLSL-shaders.patch inside
> wine folder

I compiled WINE 3.18 amd64 and stuck on this. Patch command do not find the
patch file in the WINE directory. Although I copied the patch to a directory (I
created a text file, pasted the patch into it and renamed the file). What am I
doing wrong?

Is there any other way to apply this patch to the game? For example, how to
patch Proton 3.16 files on Steam somehow?

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