[Bug 34266] 0*inf in D3D9 shaders outputs NaNs to floating-point framebuffers
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Sep 8 17:58:17 CDT 2019
https://bugs.winehq.org/show_bug.cgi?id=34266
--- Comment #32 from Jeff MacLoue <jeff at macloue.com> ---
(In reply to Andrew Church from comment #28)
> Patch https://bugs.winehq.org/attachment.cgi?id=64452 from bug 26617 seems
> to fix the original FFXIV 2.0 benchmark (the game itself has dropped D3D9
> support and is no longer affected by this bug), so you might give that a try.
Unfortunately no (visible) changes in The Witcher 2 with this patch.
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