[Bug 45375] Halo Online: Weird black display problems.

WineHQ Bugzilla wine-bugs at winehq.org
Mon Sep 30 13:03:55 CDT 2019


https://bugs.winehq.org/show_bug.cgi?id=45375

--- Comment #19 from halome <halome at blockchainworldawards.com> ---
Created attachment 65357
  --> https://bugs.winehq.org/attachment.cgi?id=65357
log

(In reply to Paul Gofman from comment #11)
> Created attachment 65314 [details]
> Hack to use 4GB memory
> 
> If this is a virtual memory exhaustion issue, then there is a chance it can
> be worked around by an attached hack (the patch in the present form is taken
> from Proton). The game should be run with WINE_LARGE_ADDRESS_AWARE=1
> environment variable in this case.
> 
> But it would really be nice to see the log.

I ran the game using this command which include WINE_LARGE_ADDRESS_AWARE=1

env WINEPREFIX="/home/user/PlayOnLinux's virtual drives/HaloOnline" wine
"C:\windows\command\start.exe" /Unix "/home/user/PlayOnLinux's virtual
drives/HaloOnline/drive_c/Halo Online/eldorado.exe" &> haloonline.txt
WINEDEBUG=warn+d3d9,warn+d3d,+d3d_shader WINE_LARGE_ADDRESS_AWARE=1

But it did not solve the black texture memory issue. I loaded Diamondback and
all as fine then after I loaded Reactor and there was black textures in the
map.

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