[Bug 44375] Some 32-bit games crash when they exhaust their VM addressing space (Path of Exile, Dragon Age: Origins, NecroVisioN)

WineHQ Bugzilla wine-bugs at winehq.org
Thu Feb 13 10:52:53 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=44375

--- Comment #15 from mirh <mirh at protonmail.ch> ---
https://github.com/doitsujin/dxvk/issues/1318

The guy here actually quantifying the problem with pmap, was indeed also
reporting how wined3d (once pulseaudio is fixed) gets numbers perfectly aligned
with windows now. 

This would mean that if the problem is really affecting you much, you are
probably using DXVK or Nine (thus it's not a problem for this bug tracker
anymore). 

It would be nice to know what change was responsible for this improvement
though.

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