[Bug 44375] Some 32-bit games crash when they exhaust their VM addressing space (Path of Exile, Dragon Age: Origins, NecroVisioN)

WineHQ Bugzilla wine-bugs at winehq.org
Thu Feb 13 20:00:57 CST 2020


https://bugs.winehq.org/show_bug.cgi?id=44375

--- Comment #16 from Manoa <jhopper at safe-mail.net> ---
yip :) that topic is dated 2020, the last time I tested WINE for address space
problems was 2.5 years ago xD im affraid I don't have much in the way of
changes 2.5 years is long time :x but what littel I can tell is back then I
didn't used any vulkan (it diden't existed I think) but I did tested all
possibilities of nine/GL/nouveau/NVIDIA and they all failed very badly (tbh,
back then nine was the best of all, it didn't loaded any mods but it was smooth
without any stutter which was way better than the "native" version of the game
- which btw couldn't load even a single mod)

I decided to retest at this point because I saw a S3TC change regarding address
space in the V5 changelog and searched the internet for 5.x address space
problems and the latest I saw was 4.8 or 4.9 so I figured it could be fixed :)

still too early to say this is universal and I will test more games

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