[Bug 49186] DXBC compiler generates incorrect spir-v code

WineHQ Bugzilla wine-bugs at winehq.org
Wed Jul 8 17:30:36 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=49186

--- Comment #2 from Alex <alex.fishman at gmail.com> ---
The patch doesn't help, although I didn't look at the produced shader binary.
Perhaps those error messages are relevant: 

fixme:vkd3d_dxbc_compiler_check_index_range: Unhandled index range write mask
0x1 (0xf).
fixme:vkd3d_dxbc_compiler_emit_dcl_index_range: Ignoring dcl_index_range 0x6 2.

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