[Bug 49604] New: TES4:Oblivion hang on filter_graph.cs on Wine 5.13
WineHQ Bugzilla
wine-bugs at winehq.org
Wed Jul 22 14:56:35 CDT 2020
https://bugs.winehq.org/show_bug.cgi?id=49604
Bug ID: 49604
Summary: TES4:Oblivion hang on filter_graph.cs on Wine 5.13
Product: Wine
Version: 5.13
Hardware: x86
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: lorenzofer at live.it
Regression SHA1: 99851ca4c2edd4b921c91327540d69dec77c5df7
Distribution: ArchLinux
Running Oblivion under wine 5.13 cause the game to hang indefinetly on
filter_graph.cs critical section with the following message.
01dc:err:ntdll:RtlpWaitForCriticalSection section 012E4E54 "filtergraph.c:
filter_graph.cs" wait timed out in thread 01dc, blocked by 0188, retrying (60
sec)
The game was running fine with 5.12
Bisecting gave the first bad commit:
99851ca4c2edd4b921c91327540d69dec77c5df7 is the first bad commit
commit 99851ca4c2edd4b921c91327540d69dec77c5df7
Author: Alexandre Julliard <julliard at winehq.org>
Date: Wed Jul 15 10:23:00 2020 +0200
ntdll: Initialize the thread signal stack in the common code.
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
the commit isn't cleanly reverted.
the previous commit ( quartz: Run the graph asynchronously if necessary.) run
pefectly fine.
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