[Bug 46918] Call of Duty: Black Ops crashes when using FAudio
WineHQ Bugzilla
wine-bugs at winehq.org
Sat Mar 21 09:57:26 CDT 2020
https://bugs.winehq.org/show_bug.cgi?id=46918
--- Comment #13 from Ethan Lee <flibitijibibo at gmail.com> ---
As long as the output sample rates match when calling SetOutputVoices after
SetEffectChain it should be okay, otherwise that’s an error even in XAudio2. I
was also able to verify that LockForProcess is called during SetEffectChain (or
voice creation, if a chain is passed).
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