[Bug 44239] Twin Usb Joystick not work force feedback (vibration) in some games

WineHQ Bugzilla wine-bugs at winehq.org
Sat May 23 07:38:21 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=44239

Scall <scall-ebr at prosemail.net> changed:

           What    |Removed                     |Added
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                 CC|                            |scall-ebr at prosemail.net

--- Comment #4 from Scall <scall-ebr at prosemail.net> ---
Force feedback works like a charm in this game (and not only in this one) using
the patch shared by 00cpxxx here (which converts FF_CONSTANT into FF_SQUARE):
https://github.com/00cpxxx/wine-xinput/issues/9

The issue is that the game in question (like most Windows games) uses
FF_CONSTANT, an effect that no gamepad supports as far as I know (maybe only
racing wheels). This effect is emulated in the Windows driver, according to
00cpxxx, but not on Wine. So, basically, without that patch it is very unlikely
that force feedback will work in games when using Wine (it will only work in
the "Test Force Feedback" tab from Wine Control Panel -> Game Controllers), not
only with your gamepad, but with any gamepad.

Since I started using Wine for gaming I always experienced this same issue with
my DualShock 4 and Xbox 360 controller, but I recently found that patch,
applied without changes to the latest Wine Staging versions (5.7 and 5.8) on
Gentoo, and now I finally have force feedback working in every game (thanks
00cpxxx!).

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