[Bug 50093] Lara Croft and the guardian of light have very low performance without neckloop even at lowest resolution due to Mapping a dynamic texture without WINED3D_MAP_DISCARD (Suspected regression)
WineHQ Bugzilla
wine-bugs at winehq.org
Sun Nov 15 04:52:28 CST 2020
https://bugs.winehq.org/show_bug.cgi?id=50093
andy <andy86 at fastwebnet.it> changed:
What |Removed |Added
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CC| |austinenglish at gmail.com
--- Comment #4 from andy <andy86 at fastwebnet.it> ---
Thank you, this is about what I was afraid of.
I had also already tried to build wine inside a very old live (2013) but
without much success.
So before "being even more adventurous" I'd like to know what are the chances
that a developer might be able (sooner or later) to fix this bug even if I
don't find the bad commmit?
And what are the chances that a developer could (sooner or later) fix this bug
if I find the bad commit?
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