[Bug 34266] 0*inf in D3D9 shaders outputs NaNs to floating-point framebuffers

WineHQ Bugzilla wine-bugs at winehq.org
Wed Sep 16 09:37:26 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=34266

--- Comment #48 from Andrey Gusev <andrey.goosev at gmail.com> ---
Another one game is Steel Armor: Blaze of War

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