[Bug 49798] StarCraft 2 hangs on startup since 5.12

WineHQ Bugzilla wine-bugs at winehq.org
Sun Sep 27 19:02:00 CDT 2020


https://bugs.winehq.org/show_bug.cgi?id=49798

kolAflash <kolAflash at kolahilft.de> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Resolution|---                         |INVALID
             Status|UNCONFIRMED                 |RESOLVED

--- Comment #5 from kolAflash <kolAflash at kolahilft.de> ---
OK, looks like stuff needed to tun SC2 got switched to PE executables.
And I compiled Wine without ensuring gcc-mingw was available for compiling
those PE executables.

Instead Wine was simply build without that PE stuff and SC2 couldn't run
anymore in more PE based Wine versions > wine-staging-5.11.


Solution:
Run when preparing compilation, use mingw option to ensure it's used.
  ./configure with --with-mingw
On Debian-11 (testing) this will need:
  apt install gcc-mingw-w64-x86-64-win32 gcc-mingw-w64-i686-win32


So it actually seems to be the same problem which has been solved in the Diablo
bug. Except I just compiled without gcc-mingw.

https://bugs.winehq.org/show_bug.cgi?id=49436
64-bit Diablo III hangs on startup since 5.11

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