[Bug 49798] StarCraft 2 hangs on startup since 5.12
WineHQ Bugzilla
wine-bugs at winehq.org
Sun Sep 27 19:02:00 CDT 2020
https://bugs.winehq.org/show_bug.cgi?id=49798
kolAflash <kolAflash at kolahilft.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Resolution|--- |INVALID
Status|UNCONFIRMED |RESOLVED
--- Comment #5 from kolAflash <kolAflash at kolahilft.de> ---
OK, looks like stuff needed to tun SC2 got switched to PE executables.
And I compiled Wine without ensuring gcc-mingw was available for compiling
those PE executables.
Instead Wine was simply build without that PE stuff and SC2 couldn't run
anymore in more PE based Wine versions > wine-staging-5.11.
Solution:
Run when preparing compilation, use mingw option to ensure it's used.
./configure with --with-mingw
On Debian-11 (testing) this will need:
apt install gcc-mingw-w64-x86-64-win32 gcc-mingw-w64-i686-win32
So it actually seems to be the same problem which has been solved in the Diablo
bug. Except I just compiled without gcc-mingw.
https://bugs.winehq.org/show_bug.cgi?id=49436
64-bit Diablo III hangs on startup since 5.11
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