[Bug 51049] Sea of Thieves crash when entering a lobby

WineHQ Bugzilla wine-bugs at winehq.org
Sun Apr 25 02:49:21 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51049

--- Comment #2 from Alistair Leslie-Hughes <leslie_alistair at hotmail.com> ---
Created attachment 69916
  --> https://bugs.winehq.org/attachment.cgi?id=69916
+secur32 log without staging fix

AS you can see in the log 
0x00007f8f765227b0 schan_InitializeSecurityContextW+0x560
[Z:\home\alesliehughes\source\wine-alesliehughes\dlls\secur32\schannel.c:926]
in secur32: cmpq        $d,0x0000000000000070(%rax)
926             else if (!is_dtls_context(ctx)) return
SEC_E_INCOMPLETE_MESSAGE;

This is the point of failure since in this case ctx is NULL. (The handle has
been freed).

Limiting the log to thread 05e4, shows that the InitializeSecurityContextW is
called multiple times with the same handle, including after a
DeleteSecurityContext.

Any thoughts would be grateful.

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