[Bug 51032] Autodesk Revit shows a black frame in some scenes

WineHQ Bugzilla wine-bugs at winehq.org
Tue Apr 27 04:59:11 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51032

--- Comment #4 from Ancheng <acyellow at gmail.com> ---
(In reply to Stefan Dösinger from comment #2)
> Did you test if the same issue happens when running the application on
> Linux?
Ancheng: I don't test it on Linux. By the way, in Ubuntu18.04 Wine environment,
I often encounter some errors in the App installation process, or some errors
not related with D3D when run the App.

> wined3d on windows is generally supposed to work, but it is a
> configuration we rarely test. The main purpose behind it is as a debugging
> tool - it allows us to separate d3d from non-d3d issues.
> 
> There are a few Windows-specific caveats that Wine doesn't have: WGL allows
> setting a window's pixel format only once. Wine's WGL has a wine-specific
> extension for d3d to use here. 
Ancheng: In my environtment the OpenGL driver is from NVIDIA, seems not
implement the wine-specific extension?

> Furthermore, wglShareLists only works on
> non-current contexts on Windows. The latter is mostly moot with CSMT=1
> (default) because the only reason we'd use two contexts are d3d calls from
> multiple threads.
Ancheng: I try to initialize cs_multithreaded with WINED3D_CSMT_SERIALIZE or 0,
it still fails, the App D3D window is black.

> I see two debug breakpoints in your output. Are those from attaching the
> debugger, or is it maybe a sign of a real problem?
Ancheng: It is from attaching the debugger and from breaking manually.

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