[Bug 51032] Autodesk Revit shows a black frame in some scenes

WineHQ Bugzilla wine-bugs at winehq.org
Tue Apr 27 06:06:59 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51032

--- Comment #5 from Ancheng <acyellow at gmail.com> ---
(In reply to Stefan Dösinger from comment #3)
> fwiw the log contains hints towards certain missing features in out d3d11
> implementation:
> 
> "Class linkage is not implemented yet" - ID3D11ClassLinkage parameter for
> d3d11 shaders
> Backend can't handle opcode dcl_stream.
> Unhandled DXGI usage 0x40
> WARP driver not implemented, falling back to hardware.
Ancheng: is there any quick workaround for me to avoid the above error?

> The latter is troublesome. I suspect there is a reason why the application
> specifically requests the WARP driver. Or are you running this inside a
> virtual machine without 3D hardware? Maybe the application is doing
> something questionable on its side that won't work with HW d3d; In thiscase
> it is also likely to fail with HW GL.
Ancheng: My environment: Windows VM + NVIDIA T4 GPU(Passthrough mode), replace
d3d9.dll, d3d11.dll, dxgi.dll and wined3d.dll with Wine. In this case when run
Revit, the GPU occupation is higher(5%-20%). In the original NVIDIA D3D dll
environment, d3d10warp.dll is loaded by Revit and also use GPU hardware to
render(GPU occupation is higher). So seems that Revit just uses WARP driver to
render in some cases, it also uses GPU HW to render. 

I attach a full log from openning Revit to the black screen bug, any
sugguestion is welcome, I can try your idea in my environment. Thanks a lot.

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