[Bug 51662] Wine was built without libvkd3d-shader support.

WineHQ Bugzilla wine-bugs at winehq.org
Mon Aug 23 20:46:41 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51662

--- Comment #7 from John Nagle <nagle at animats.com> ---
That makes sense. WGPU can use DX12 or Vulkan, but neither works yet in Wine.
WGPU doesn't yet support DX11 or OpenGL, both of which Wine supports.
So there's no overlap and no option works. I think.

How far away is Wine support for either DX12 or Vulkan?

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