[Bug 51999] Dragon Age Inquisition crashes with vulkan renderer

WineHQ Bugzilla wine-bugs at winehq.org
Sun Nov 7 17:08:10 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=51999

--- Comment #2 from Berillions <berillions at gmail.com> ---
Created attachment 70993
  --> https://bugs.winehq.org/attachment.cgi?id=70993
+seh,+d3d,+d3d11,+dxgi,+win,+msg,+message log

(In reply to Zebediah Figura from comment #1)
> What are the exact symptoms of the crash? Is it a hang, or the game silently
> exits, or is there a crash dialog?
> 
When you launch the game from Origin, there is an intro video which present the
dev team (Bioware), a loading bafore to go in the main game menu.
- With vulkan renderer, wine crashes when this video must be launched. I have a
black screen and after 30-45 seconds, i have a Gnome 3 popup "Dragon Age
Inquisition is not responding" with 2 options, "Force to quit" or "wait".
- With opengl renderer : same thing
- With DXVK, i can watch the intro video and after i'm correctly in the main
menu.

You must to see that (currently Wine +DXVK) :
https://www.youtube.com/watch?v=KA7RKoChsJo 

> The log has this:
> 
> 08cc:trace:d3d:wined3d_swapchain_state_setup_fullscreen Setting up window
> 0x30246 for fullscreen mode.
> 08cc:trace:d3d:wined3d_swapchain_state_setup_fullscreen Old style was
> 14cf0000, 00000100, setting to 940b0000, 00000000.
> 0814:err:sync:RtlpWaitForCriticalSection section 00007F1BDA4722C0
> "../dlls/wined3d/wined3d_main.c: wined3d_cs" wait timed out in thread 0814,
> blocked by 08cc, retrying (60 sec)
> 
> which looks like a user32 deadlock. Could you please attach a new log with
> WINEDEBUG=+seh,+d3d,+d3d11,+dxgi,+win,+msg,+message?

New log attached :-)

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