[Bug 51999] Dragon Age Inquisition crashes with vulkan renderer
WineHQ Bugzilla
wine-bugs at winehq.org
Sun Nov 7 17:44:15 CST 2021
https://bugs.winehq.org/show_bug.cgi?id=51999
--- Comment #3 from Zebediah Figura <z.figura12 at gmail.com> ---
Thanks. It looks like thread 0810 calls d3d11_swapchain_SetFullscreenState() on
a swapchain whose device window was created by 07b0. While processing some
other boring message related to window motion, 07b0 calls
d3d11_swapchain_GetDesc(), and this deadlocks waiting for the wined3d mutex.
I don't think we need to protect the swapchain desc with a mutex, do we? I'll
prepare a patch.
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