[Bug 50680] Detroit: Become Human crashes at launch with ntdll-NtAlertThreadByThreadId

WineHQ Bugzilla wine-bugs at winehq.org
Wed Nov 10 19:23:02 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=50680

--- Comment #21 from Zebediah Figura <z.figura12 at gmail.com> ---
Created attachment 71014
  --> https://bugs.winehq.org/attachment.cgi?id=71014
patch 0010 + increased futex hash list size

So, after off-bug discussion and some manual testing on my end, I have a pretty
good theory as to what's going on now.

I'd like to ask for one more test, though. This test does a lot to confirm my
theory on *my* machine, but I'd like to get a second opinion.

Please try the attached patch, on top of upstream wine (current git). This is
basically a rebased version of patch 0010 by itself, *but* it also increases
the addr_wait hash list size. If my theory is right, this will fix the game
consistently. It does for me in something like 10/10 runs.

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