[Bug 50680] Detroit: Become Human crashes at launch with ntdll-NtAlertThreadByThreadId

WineHQ Bugzilla wine-bugs at winehq.org
Thu Nov 11 10:30:03 CST 2021


https://bugs.winehq.org/show_bug.cgi?id=50680

--- Comment #22 from Dmitry Skvortsov (Iglu47) <lvb.crd at protonmail.com> ---
(In reply to Zebediah Figura from comment #21)
> Created attachment 71014 [details]
> patch 0010 + increased futex hash list size
> 
> So, after off-bug discussion and some manual testing on my end, I have a
> pretty good theory as to what's going on now.
> 
> I'd like to ask for one more test, though. This test does a lot to confirm
> my theory on *my* machine, but I'd like to get a second opinion.
> 
> Please try the attached patch, on top of upstream wine (current git). This
> is basically a rebased version of patch 0010 by itself, *but* it also
> increases the addr_wait hash list size. If my theory is right, this will fix
> the game consistently. It does for me in something like 10/10 runs.

I tried on 97d6cfd7059fbe55fdd24a04e8d9133848328d4e.
yes, it works for my machine too. 
I did some tests with the game launches with this patch - the game behavior
continues to be similar to what is on vannila Wine.

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