[Bug 51720] ntdll-ForceBottomUpAlloc - StarCitizen crashing on start

WineHQ Bugzilla wine-bugs at winehq.org
Fri Sep 17 12:07:25 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51720

--- Comment #9 from rawfox <rawfox at freenet.de> ---
Performance seen by FPS in game.

With all staging patches for ntdll* its crashing.

Removing ntdll-ForceBottomUpAlloc and its deps from staging patches, its
loading but FPS is half as good as ..

Removing all ntdll* patches from staging game is loading and performs normal
(double FPS)

but

applying your patch made the game work but the FPS is not as good, as if we
remove all ntdll* patches from Staging patchset.

It feels like this Problem exists since here:
https://bugs.winehq.org/show_bug.cgi?id=50992 
The function is just stubbed out, but .. hung soon later.
Thats all old the while, but i remember me thinking "stubbin it is not enuff"
because the providing windows API for QueryTraceA is not in wine implemented,
but QueryTraceW is ... from another API.

-- 
Do not reply to this email, post in Bugzilla using the
above URL to reply.
You are receiving this mail because:
You are watching all bug changes.



More information about the wine-bugs mailing list