[Bug 51720] ntdll-ForceBottomUpAlloc - StarCitizen crashing on start

WineHQ Bugzilla wine-bugs at winehq.org
Fri Sep 17 12:14:30 CDT 2021


https://bugs.winehq.org/show_bug.cgi?id=51720

--- Comment #10 from Paul Gofman <pgofman at codeweavers.com> ---
So, if I understand correctly, (In reply to rawfox from comment #9)
> Performance seen by FPS in game.
> 
> With all staging patches for ntdll* its crashing.
> 
> Removing ntdll-ForceBottomUpAlloc and its deps from staging patches, its
> loading but FPS is half as good as ..
> 
> Removing all ntdll* patches from staging game is loading and performs normal
> (double FPS)
> 

So this suggests that the issue might be related to one of ntdll- Staging
patches, but clearly not ntdll-ForceBottomUpAlloc, as removing it (with some
other patches) leaves performace bad, right?

I suggest to stop messing up this particular bug and open a new one for this
issue. For the sake of that new bug it would be great if it was bisected which
exactly ntdll patch is causing the FPS drop (for bisect steps which have 
ntdll-ForceBottomUpAlloc it is possible to apply the diff from here to avoid
the crash and then 'git reset --hard' to remove that diff before 'git bisect
good' or 'git bisect bad').

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