[Bug 51765] New: AlienShooter2 fails "X Error of failed request: BadAlloc"
WineHQ Bugzilla
wine-bugs at winehq.org
Sat Sep 18 10:24:02 CDT 2021
https://bugs.winehq.org/show_bug.cgi?id=51765
Bug ID: 51765
Summary: AlienShooter2 fails "X Error of failed request:
BadAlloc"
Product: Wine
Version: 6.17
Hardware: x86-64
OS: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
Assignee: wine-bugs at winehq.org
Reporter: hi-angel at yandex.ru
Distribution: ---
Created attachment 70669
--> https://bugs.winehq.org/attachment.cgi?id=70669
Log of running the game
Simply running the game results in error:
X Error of failed request: BadAlloc (insufficient resources for operation)
Major opcode of failed request: 149 ()
Minor opcode of failed request: 2
Serial number of failed request: 424
Current serial number in output stream: 425
I did a bit of research, and here's what I found:
1. Game works fine with Wine on older laptop, with OpenGL compat profile 3.1.
The logs are almost identical, except right after the line where AlienShooter2
crashes on newer laptop, on the older there's one more line saying "Setting
line patterns is not supported in OpenGL core context"
2. Running the game with `MESA_GL_VERSION_OVERRIDE=3.1compat` does not make
game produce same line on newer laptop, so am not sure it really uses same low
compat profile.
3. Setting `MESA_GL_VERSION_OVERRIDE=4.5` on older laptop does not make the
warning go away, which suggests wine detection of compat profile is be broken.
I built debug version of Wine, and tried debugging it, but stuck trying to get
the stacktrace. gdb does not break around that place, apparently because the
problem inside one of many dozens wine processes. `winedbg` is of no use
either.
Any suggestions for further debugging are welcome.
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