[Bug 47713] Control crashes with "d3d12_command_allocator_allocate_descriptor_set"
WineHQ Bugzilla
wine-bugs at winehq.org
Wed Sep 29 11:20:58 CDT 2021
https://bugs.winehq.org/show_bug.cgi?id=47713
Andrey Gusev <andrey.goosev at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Ever confirmed|0 |1
Status|UNCONFIRMED |NEW
--- Comment #3 from Andrey Gusev <andrey.goosev at gmail.com> ---
Confirming. vkd3d-1.2-535-g04bb6c3
On AMD it crashes with
fixme:vkd3d_create_texture_uav: Unhandled depth view 0-4294967295.
fixme:d3d12_fence_init: Ignoring flags 0x1.
fixme:d3d12_command_allocator_allocate_descriptor_set: Failed to allocate
descriptor set from a new pool, vr -1000069000.
On NVIDIA just a black screen with sound and lots of
err:vkd3d_wait_for_gpu_fences: Failed to wait for Vulkan fences, vr -4.
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