[Bug 52355] Motor4MX crashes because D3DCompile2 HLSL shader compilation is not yet implemented
WineHQ Bugzilla
wine-bugs at winehq.org
Thu Jan 6 15:15:55 CST 2022
https://bugs.winehq.org/show_bug.cgi?id=52355
Zebediah Figura <z.figura12 at gmail.com> changed:
What |Removed |Added
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CC| |z.figura12 at gmail.com
--- Comment #2 from Zebediah Figura <z.figura12 at gmail.com> ---
(In reply to Austin English from comment #1)
> Duplicate. Please attach rather than paste logs in the future.
>
> *** This bug has been marked as a duplicate of bug 51713 ***
FWIW, the HLSL compiler is a rather awkward case where resolving everything as
a duplicate might not be helpful. I.e. it's not implemented at all, but even
with basic support implemented, there will still be an awful lot of features
that will keep specific games from working.
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