[Bug 53124] New: Dungeon Keeper 2 not working with Vulkan renderer
WineHQ Bugzilla
wine-bugs at winehq.org
Sat Jun 11 16:13:50 CDT 2022
https://bugs.winehq.org/show_bug.cgi?id=53124
Bug ID: 53124
Summary: Dungeon Keeper 2 not working with Vulkan renderer
Product: Wine
Version: unspecified
Hardware: x86
OS: Windows
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
Assignee: wine-bugs at winehq.org
Reporter: trass3r at gmail.com
HKEY_CURRENT_USER\Software\Wine\Direct3D\renderer = vulkan
(and csmt = 0)
With the following patches the game is able to start but only shows a black
window (sound, game logic etc is working).
diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c
index 381c1ae..3382030 100644
--- a/dlls/wined3d/utils.c
+++ b/dlls/wined3d/utils.c
@@ -4319,6 +4319,7 @@ static void init_vulkan_format_info(struct
wined3d_format_vk *format,
{WINED3DFMT_R32_FLOAT_X8X24_TYPELESS, VK_FORMAT_D32_SFLOAT_S8_UINT,
},
{WINED3DFMT_X32_TYPELESS_G8X24_UINT, VK_FORMAT_D32_SFLOAT_S8_UINT,
},
{WINED3DFMT_D24_UNORM_S8_UINT, VK_FORMAT_D24_UNORM_S8_UINT,
},
+ {WINED3DFMT_X8D24_UNORM, VK_FORMAT_X8_D24_UNORM_PACK32,
},
};
VkFormat vk_format = VK_FORMAT_UNDEFINED;
VkImageFormatProperties image_properties;
diff --git a/dlls/ddraw/device.c b/dlls/ddraw/device.c
index 27b6500..da39a2a 100644
--- a/dlls/ddraw/device.c
+++ b/dlls/ddraw/device.c
@@ -7023,7 +7023,7 @@ static HRESULT d3d_device_init(struct d3d_device *device,
struct ddraw *ddraw, c
if (device->hardware_device && !(target->surface_desc.ddsCaps.dwCaps &
DDSCAPS_VIDEOMEMORY))
{
WARN("Surface %p is not in video memory.\n", target);
- return D3DERR_SURFACENOTINVIDMEM;
+ //return D3DERR_SURFACENOTINVIDMEM;
}
if (outer_unknown)
--
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