[Bug 53124] Dungeon Keeper 2 not working with Vulkan renderer

WineHQ Bugzilla wine-bugs at winehq.org
Mon Jun 27 07:47:48 CDT 2022


https://bugs.winehq.org/show_bug.cgi?id=53124

--- Comment #1 from Trass3r <trass3r at gmail.com> ---
Created attachment 72649
  --> https://bugs.winehq.org/attachment.cgi?id=72649
experiments

Looks like the D3DERR_SURFACENOTINVIDMEM problem is gone.
But there is a problem with unhandled WINED3D_LOCATION_DRAWABLE in texture.c.
The attached patch results in a stack overflow though cycling between the
prepare/load location and the blit.

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