Henri Verbeet : wined3d: Store the current render target as an IWineD3DSurfaceImpl pointer in the context .
Alexandre Julliard
julliard at winehq.org
Thu Apr 22 11:23:59 CDT 2010
Module: wine
Branch: master
Commit: 1c403e44b59d9f68e9a579af0a09126334138d42
URL: http://source.winehq.org/git/wine.git/?a=commit;h=1c403e44b59d9f68e9a579af0a09126334138d42
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Wed Apr 21 22:02:31 2010 +0200
wined3d: Store the current render target as an IWineD3DSurfaceImpl pointer in the context.
---
dlls/wined3d/context.c | 38 +++++++++++++++++++-------------------
dlls/wined3d/device.c | 5 ++---
dlls/wined3d/glsl_shader.c | 2 +-
dlls/wined3d/query.c | 14 ++++++++------
dlls/wined3d/swapchain.c | 5 ++---
dlls/wined3d/wined3d_private.h | 2 +-
6 files changed, 33 insertions(+), 33 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=1c403e44b59d9f68e9a579af0a09126334138d42
More information about the wine-cvs
mailing list