Henri Verbeet : wined3d: Get rid of wined3d_volume_get_type().

Alexandre Julliard julliard at winehq.org
Fri Apr 22 12:27:42 CDT 2011


Module: wine
Branch: master
Commit: cc39bde98d998caf7693704dd50afbde2104508b
URL:    http://source.winehq.org/git/wine.git/?a=commit;h=cc39bde98d998caf7693704dd50afbde2104508b

Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Thu Apr 21 22:39:31 2011 +0200

wined3d: Get rid of wined3d_volume_get_type().

---

 dlls/wined3d/volume.c     |    5 -----
 dlls/wined3d/wined3d.spec |    1 -
 include/wine/wined3d.idl  |    1 -
 3 files changed, 0 insertions(+), 7 deletions(-)

diff --git a/dlls/wined3d/volume.c b/dlls/wined3d/volume.c
index 66d7d6d..1792e1b 100644
--- a/dlls/wined3d/volume.c
+++ b/dlls/wined3d/volume.c
@@ -208,11 +208,6 @@ void CDECL wined3d_volume_preload(struct wined3d_volume *volume)
     FIXME("volume %p stub!\n", volume);
 }
 
-WINED3DRESOURCETYPE CDECL wined3d_volume_get_type(const struct wined3d_volume *volume)
-{
-    return resource_get_type(&volume->resource);
-}
-
 struct wined3d_resource * CDECL wined3d_volume_get_resource(struct wined3d_volume *volume)
 {
     TRACE("volume %p.\n", volume);
diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec
index 8d786fb..dfc4098 100644
--- a/dlls/wined3d/wined3d.spec
+++ b/dlls/wined3d/wined3d.spec
@@ -120,7 +120,6 @@
 @ cdecl wined3d_volume_get_priority(ptr)
 @ cdecl wined3d_volume_get_private_data(ptr ptr ptr ptr)
 @ cdecl wined3d_volume_get_resource(ptr)
-@ cdecl wined3d_volume_get_type(ptr)
 @ cdecl wined3d_volume_incref(ptr)
 @ cdecl wined3d_volume_map(ptr ptr ptr long)
 @ cdecl wined3d_volume_preload(ptr)
diff --git a/include/wine/wined3d.idl b/include/wine/wined3d.idl
index 20202bb..02c0d06 100644
--- a/include/wine/wined3d.idl
+++ b/include/wine/wined3d.idl
@@ -3052,7 +3052,6 @@ DWORD __cdecl wined3d_volume_get_priority(const struct wined3d_volume *volume);
 HRESULT __cdecl wined3d_volume_get_private_data(const struct wined3d_volume *volume,
         REFGUID guid, void *data, DWORD *data_size);
 struct wined3d_resource * __cdecl wined3d_volume_get_resource(struct wined3d_volume *volume);
-WINED3DRESOURCETYPE __cdecl wined3d_volume_get_type(const struct wined3d_volume *volume);
 ULONG __cdecl wined3d_volume_incref(struct wined3d_volume *volume);
 HRESULT __cdecl wined3d_volume_map(struct wined3d_volume *volume,
         WINED3DLOCKED_BOX *locked_box, const WINED3DBOX *box, DWORD flags);




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