=?UTF-8?Q?J=C3=B3zef=20Kucia=20?=: wined3d: Implement SM4 sample_b instruction.
Alexandre Julliard
julliard at wine.codeweavers.com
Wed Feb 3 10:23:53 CST 2016
Module: wine
Branch: master
Commit: e116295dd7c8cfad55e490be7f31957eef718865
URL: http://source.winehq.org/git/wine.git/?a=commit;h=e116295dd7c8cfad55e490be7f31957eef718865
Author: Józef Kucia <jkucia at codeweavers.com>
Date: Wed Feb 3 11:49:10 2016 +0100
wined3d: Implement SM4 sample_b instruction.
Signed-off-by: Józef Kucia <jkucia at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/glsl_shader.c | 6 +++++-
1 file changed, 5 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 00bd81e..e9ec4f1 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -4408,6 +4408,10 @@ static void shader_glsl_sample(const struct wined3d_shader_instruction *ins)
{
case WINED3DSIH_SAMPLE:
break;
+ case WINED3DSIH_SAMPLE_B:
+ shader_glsl_add_src_param(ins, &ins->src[3], WINED3DSP_WRITEMASK_0, &lod_param);
+ lod_param_str = lod_param.param_str;
+ break;
case WINED3DSIH_SAMPLE_LOD:
flags |= WINED3D_GLSL_SAMPLE_LOD;
shader_glsl_add_src_param(ins, &ins->src[3], WINED3DSP_WRITEMASK_0, &lod_param);
@@ -8104,7 +8108,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB
/* WINED3DSIH_ROUND_Z */ shader_glsl_map2gl,
/* WINED3DSIH_RSQ */ shader_glsl_scalar_op,
/* WINED3DSIH_SAMPLE */ shader_glsl_sample,
- /* WINED3DSIH_SAMPLE_B */ NULL,
+ /* WINED3DSIH_SAMPLE_B */ shader_glsl_sample,
/* WINED3DSIH_SAMPLE_C */ NULL,
/* WINED3DSIH_SAMPLE_C_LZ */ NULL,
/* WINED3DSIH_SAMPLE_GRAD */ NULL,
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