Henri Verbeet : d3d8: Use wined3d_buffer_create() in d3d8_device_prepare_vertex_buffer().
Alexandre Julliard
julliard at winehq.org
Thu Feb 8 15:33:07 CST 2018
Module: wine
Branch: master
Commit: 74490bd9c67a53efcfc3083506b5d52a1d7a01eb
URL: https://source.winehq.org/git/wine.git/?a=commit;h=74490bd9c67a53efcfc3083506b5d52a1d7a01eb
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Thu Feb 8 02:58:49 2018 +0330
d3d8: Use wined3d_buffer_create() in d3d8_device_prepare_vertex_buffer().
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d8/device.c | 15 +++++++++++----
1 file changed, 11 insertions(+), 4 deletions(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index 590ab45..3ce0460 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -2108,15 +2108,22 @@ static HRESULT d3d8_device_prepare_vertex_buffer(struct d3d8_device *device, UIN
if (device->vertex_buffer_size < min_size || !device->vertex_buffer)
{
UINT size = max(device->vertex_buffer_size * 2, min_size);
+ struct wined3d_buffer_desc desc;
struct wined3d_buffer *buffer;
TRACE("Growing vertex buffer to %u bytes\n", size);
- hr = wined3d_buffer_create_vb(device->wined3d_device, size, WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_WRITEONLY,
- WINED3D_POOL_DEFAULT, NULL, &d3d8_null_wined3d_parent_ops, &buffer);
- if (FAILED(hr))
+ desc.byte_width = size;
+ desc.usage = WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_WRITEONLY;
+ desc.bind_flags = WINED3D_BIND_VERTEX_BUFFER;
+ desc.access = WINED3D_RESOURCE_ACCESS_GPU;
+ desc.misc_flags = 0;
+ desc.structure_byte_stride = 0;
+
+ if (FAILED(hr = wined3d_buffer_create(device->wined3d_device, &desc,
+ NULL, NULL, &d3d8_null_wined3d_parent_ops, &buffer)))
{
- ERR("(%p) wined3d_buffer_create_vb failed with hr = %08x\n", device, hr);
+ ERR("Failed to create vertex buffer, hr %#x.\n", hr);
return hr;
}
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