Matteo Bruni : ddraw/tests: Port test_viewport() to ddraw7.
Alexandre Julliard
julliard at winehq.org
Thu Mar 29 19:13:29 CDT 2018
Module: wine
Branch: master
Commit: 3f6ab8f58b404a8c2e573267b0975cc7d4415c39
URL: https://source.winehq.org/git/wine.git/?a=commit;h=3f6ab8f58b404a8c2e573267b0975cc7d4415c39
Author: Matteo Bruni <mbruni at codeweavers.com>
Date: Wed Mar 28 21:05:16 2018 +0200
ddraw/tests: Port test_viewport() to ddraw7.
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/ddraw/tests/ddraw7.c | 177 ++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 177 insertions(+)
diff --git a/dlls/ddraw/tests/ddraw7.c b/dlls/ddraw/tests/ddraw7.c
index 3f433a6..fb14409 100644
--- a/dlls/ddraw/tests/ddraw7.c
+++ b/dlls/ddraw/tests/ddraw7.c
@@ -280,6 +280,45 @@ static D3DCOLOR get_surface_color(IDirectDrawSurface7 *surface, UINT x, UINT y)
return color;
}
+static void check_rect(IDirectDrawSurface7 *surface, RECT r, const char *message)
+{
+ LONG x_coords[2][2] =
+ {
+ {r.left - 1, r.left + 1},
+ {r.right + 1, r.right - 1},
+ };
+ LONG y_coords[2][2] =
+ {
+ {r.top - 1, r.top + 1},
+ {r.bottom + 1, r.bottom - 1}
+ };
+ unsigned int i, j, x_side, y_side;
+ DWORD color;
+ LONG x, y;
+
+ for (i = 0; i < 2; ++i)
+ {
+ for (j = 0; j < 2; ++j)
+ {
+ for (x_side = 0; x_side < 2; ++x_side)
+ {
+ for (y_side = 0; y_side < 2; ++y_side)
+ {
+ DWORD expected = (x_side == 1 && y_side == 1) ? 0x00ffffff : 0x00000000;
+
+ x = x_coords[i][x_side];
+ y = y_coords[j][y_side];
+ if (x < 0 || x >= 640 || y < 0 || y >= 480)
+ continue;
+ color = get_surface_color(surface, x, y);
+ ok(color == expected, "%s: Pixel (%d, %d) has color %08x, expected %08x.\n",
+ message, x, y, color, expected);
+ }
+ }
+ }
+ }
+}
+
static HRESULT CALLBACK enum_z_fmt(DDPIXELFORMAT *format, void *ctx)
{
DDPIXELFORMAT *z_fmt = ctx;
@@ -14095,6 +14134,143 @@ static void test_enum_surfaces(void)
IDirectDraw7_Release(ddraw);
}
+static void test_viewport(void)
+{
+ static struct
+ {
+ D3DVIEWPORT7 vp;
+ RECT expected_rect;
+ const char *message;
+ }
+ tests[] =
+ {
+ {{ 0, 0, 640, 480}, { 0, 120, 479, 359}, "Viewport (0, 0) - (640, 480)"},
+ {{ 0, 0, 320, 240}, { 0, 60, 239, 179}, "Viewport (0, 0) - (320, 240)"},
+ {{ 0, 0, 1280, 960}, { 0, 240, 639, 479}, "Viewport (0, 0) - (1280, 960)"},
+ {{ 0, 0, 2000, 1600}, {-10, -10, -10, -10}, "Viewport (0, 0) - (2000, 1600)"},
+ {{100, 100, 640, 480}, {100, 220, 579, 459}, "Viewport (100, 100) - (640, 480)"},
+ {{ 0, 0, 8192, 8192}, {-10, -10, -10, -10}, "Viewport (0, 0) - (8192, 8192)"},
+ };
+ static struct vec3 quad[] =
+ {
+ {-1.5f, -0.5f, 0.1f},
+ {-1.5f, 0.5f, 0.1f},
+ { 0.5f, -0.5f, 0.1f},
+ { 0.5f, 0.5f, 0.1f},
+ };
+ static const struct vec2 rt_sizes[] =
+ {
+ {640, 480}, {1280, 960}, {320, 240}, {800, 600},
+ };
+ IDirectDrawSurface7 *rt, *ds;
+ DDSURFACEDESC2 surface_desc;
+ IDirect3DDevice7 *device;
+ IDirectDraw7 *ddraw;
+ DDPIXELFORMAT z_fmt;
+ unsigned int i, j;
+ IDirect3D7 *d3d;
+ ULONG refcount;
+ HWND window;
+ HRESULT hr;
+
+ window = CreateWindowA("static", "d3d7_test", WS_OVERLAPPEDWINDOW,
+ 0, 0, 640, 480, 0, 0, 0, 0);
+ if (!(device = create_device(window, DDSCL_NORMAL)))
+ {
+ skip("Failed to create a 3D device, skipping test.\n");
+ DestroyWindow(window);
+ return;
+ }
+
+ hr = IDirect3DDevice7_GetDirect3D(device, &d3d);
+ ok(SUCCEEDED(hr), "Failed to get Direct3D7 interface, hr %#x.\n", hr);
+ hr = IDirect3D7_QueryInterface(d3d, &IID_IDirectDraw7, (void **)&ddraw);
+ ok(SUCCEEDED(hr), "Failed to get ddraw interface, hr %#x.\n", hr);
+ IDirect3D7_Release(d3d);
+
+ hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_ZENABLE, D3DZB_FALSE);
+ ok(SUCCEEDED(hr), "Failed to disable depth test, hr %#x.\n", hr);
+ hr = IDirect3DDevice7_SetRenderState(device, D3DRENDERSTATE_LIGHTING, FALSE);
+ ok(SUCCEEDED(hr), "Failed to disable lighting, hr %#x.\n", hr);
+
+ hr = IDirect3DDevice7_SetViewport(device, NULL);
+ ok(hr == E_INVALIDARG, "Setting NULL viewport data returned unexpected hr %#x.\n", hr);
+
+ ds = get_depth_stencil(device);
+ memset(&surface_desc, 0, sizeof(surface_desc));
+ surface_desc.dwSize = sizeof(surface_desc);
+ hr = IDirectDrawSurface7_GetSurfaceDesc(ds, &surface_desc);
+ z_fmt = U4(surface_desc).ddpfPixelFormat;
+
+ for (i = 0; i < ARRAY_SIZE(rt_sizes); ++i)
+ {
+ if (i)
+ {
+ memset(&surface_desc, 0, sizeof(surface_desc));
+ surface_desc.dwSize = sizeof(surface_desc);
+ surface_desc.dwFlags = DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
+ surface_desc.dwWidth = rt_sizes[i].x;
+ surface_desc.dwHeight = rt_sizes[i].y;
+ surface_desc.ddsCaps.dwCaps = DDSCAPS_OFFSCREENPLAIN | DDSCAPS_3DDEVICE;
+ hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &rt, NULL);
+ ok(SUCCEEDED(hr), "Failed to create render target, hr %#x (i %u).\n", hr, i);
+
+ surface_desc.dwFlags = DDSD_CAPS | DDSD_PIXELFORMAT | DDSD_WIDTH | DDSD_HEIGHT;
+ surface_desc.ddsCaps.dwCaps = DDSCAPS_ZBUFFER;
+ U4(surface_desc).ddpfPixelFormat = z_fmt;
+ hr = IDirectDraw7_CreateSurface(ddraw, &surface_desc, &ds, NULL);
+ ok(SUCCEEDED(hr), "Failed to create depth buffer, hr %#x (i %u).\n", hr, i);
+ hr = IDirectDrawSurface7_AddAttachedSurface(rt, ds);
+ ok(SUCCEEDED(hr), "Failed to attach depth buffer, hr %#x (i %u).\n", hr, i);
+
+ hr = IDirect3DDevice7_SetRenderTarget(device, rt, 0);
+ ok(SUCCEEDED(hr), "Failed to set render target, hr %#x (i %u).\n", hr, i);
+ }
+ else
+ {
+ hr = IDirect3DDevice7_GetRenderTarget(device, &rt);
+ ok(SUCCEEDED(hr), "Failed to get render target, hr %#x.\n", hr);
+ }
+
+ for (j = 0; j < ARRAY_SIZE(tests); ++j)
+ {
+ hr = IDirect3DDevice7_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff000000, 1.0f, 0);
+ ok(SUCCEEDED(hr), "Failed to clear, hr %#x (i %u, j %u).\n", hr, i, j);
+
+ hr = IDirect3DDevice7_SetViewport(device, &tests[j].vp);
+ if (tests[j].vp.dwX + tests[j].vp.dwWidth > rt_sizes[i].x
+ || tests[j].vp.dwY + tests[j].vp.dwHeight > rt_sizes[i].y)
+ {
+ ok(hr == E_INVALIDARG, "Setting the viewport returned unexpected hr %#x (i %u, j %u).\n", hr, i, j);
+ continue;
+ }
+ else
+ {
+ ok(SUCCEEDED(hr), "Failed to set the viewport, hr %#x (i %u, j %u).\n", hr, i, j);
+ }
+
+ hr = IDirect3DDevice7_BeginScene(device);
+ ok(SUCCEEDED(hr), "Failed to begin scene, hr %#x (i %u, j %u).\n", hr, i, j);
+ hr = IDirect3DDevice7_DrawPrimitive(device, D3DPT_TRIANGLESTRIP, D3DFVF_XYZ, quad, 4, 0);
+ ok(SUCCEEDED(hr), "Got unexpected hr %#x (i %u, j %u).\n", hr, i, j);
+ hr = IDirect3DDevice7_EndScene(device);
+ ok(SUCCEEDED(hr), "Failed to end scene, hr %#x (i %u, j %u).\n", hr, i, j);
+
+ check_rect(rt, tests[j].expected_rect, tests[j].message);
+ }
+
+ hr = IDirectDrawSurface7_DeleteAttachedSurface(rt, 0, ds);
+ ok(SUCCEEDED(hr), "Failed to detach surface, hr %#x (i %u).\n", hr, i);
+ IDirectDrawSurface7_Release(ds);
+
+ IDirectDrawSurface7_Release(rt);
+ }
+
+ refcount = IDirect3DDevice7_Release(device);
+ ok(!refcount, "Device has %u references left.\n", refcount);
+ DestroyWindow(window);
+}
+
START_TEST(ddraw7)
{
DDDEVICEIDENTIFIER2 identifier;
@@ -14229,4 +14405,5 @@ START_TEST(ddraw7)
test_depth_readback();
test_clear();
test_enum_surfaces();
+ test_viewport();
}
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