Zebediah Figura : d3d9: Handle stateblocks in d3d9_device_SetFVF().
Alexandre Julliard
julliard at winehq.org
Tue Oct 1 15:50:32 CDT 2019
Module: wine
Branch: master
Commit: 157aac1b2302786c2e4368bfdee7ea90292a3ded
URL: https://source.winehq.org/git/wine.git/?a=commit;h=157aac1b2302786c2e4368bfdee7ea90292a3ded
Author: Zebediah Figura <z.figura12 at gmail.com>
Date: Mon Sep 30 20:28:34 2019 -0500
d3d9: Handle stateblocks in d3d9_device_SetFVF().
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d9/device.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
index 7d24703795..26b1b982f8 100644
--- a/dlls/d3d9/device.c
+++ b/dlls/d3d9/device.c
@@ -3359,7 +3359,9 @@ static HRESULT WINAPI d3d9_device_SetFVF(IDirect3DDevice9Ex *iface, DWORD fvf)
return D3DERR_DRIVERINTERNALERROR;
}
- wined3d_device_set_vertex_declaration(device->wined3d_device, decl);
+ wined3d_stateblock_set_vertex_declaration(device->update_state, decl);
+ if (!device->recording)
+ wined3d_device_set_vertex_declaration(device->wined3d_device, decl);
device->has_vertex_declaration = TRUE;
wined3d_mutex_unlock();
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