Zebediah Figura : d3d8: Retrieve the viewport from the primary stateblock.
Alexandre Julliard
julliard at winehq.org
Wed Feb 26 16:14:07 CST 2020
Module: wine
Branch: master
Commit: 3fa7bd141af550a25469f24b30d5492d3849ddc9
URL: https://source.winehq.org/git/wine.git/?a=commit;h=3fa7bd141af550a25469f24b30d5492d3849ddc9
Author: Zebediah Figura <z.figura12 at gmail.com>
Date: Tue Feb 25 17:35:04 2020 -0600
d3d8: Retrieve the viewport from the primary stateblock.
Signed-off-by: Zebediah Figura <z.figura12 at gmail.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/d3d8/device.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c
index e7c79d54a0..7853aa9b55 100644
--- a/dlls/d3d8/device.c
+++ b/dlls/d3d8/device.c
@@ -1705,7 +1705,7 @@ static HRESULT WINAPI d3d8_device_GetViewport(IDirect3DDevice8 *iface, D3DVIEWPO
TRACE("iface %p, viewport %p.\n", iface, viewport);
wined3d_mutex_lock();
- wined3d_device_get_viewports(device->wined3d_device, NULL, &wined3d_viewport);
+ wined3d_viewport = wined3d_stateblock_get_state(device->state)->viewport;
wined3d_mutex_unlock();
viewport->X = wined3d_viewport.x;
More information about the wine-cvs
mailing list