Zebediah Figura : vkd3d-shader/hlsl: Use vkd3d_make_u32() in more places.
Alexandre Julliard
julliard at winehq.org
Mon Aug 23 16:24:06 CDT 2021
Module: vkd3d
Branch: master
Commit: 62c60776b95730eb0534aabc3f630c6ac810c051
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=62c60776b95730eb0534aabc3f630c6ac810c051
Author: Zebediah Figura <zfigura at codeweavers.com>
Date: Thu Aug 19 18:44:25 2021 -0500
vkd3d-shader/hlsl: Use vkd3d_make_u32() in more places.
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
libs/vkd3d-shader/hlsl_sm4.c | 11 ++++++-----
1 file changed, 6 insertions(+), 5 deletions(-)
diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
index 9f5c18d..38c7162 100644
--- a/libs/vkd3d-shader/hlsl_sm4.c
+++ b/libs/vkd3d-shader/hlsl_sm4.c
@@ -163,9 +163,9 @@ static void write_sm4_type(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
}
}
- type->bytecode_offset = put_u32(buffer, sm4_class(type) | (sm4_base_type(type) << 16));
- put_u32(buffer, type->dimy | (type->dimx << 16));
- put_u32(buffer, array_size | (field_count << 16));
+ type->bytecode_offset = put_u32(buffer, vkd3d_make_u32(sm4_class(type), sm4_base_type(type)));
+ put_u32(buffer, vkd3d_make_u32(type->dimy, type->dimx));
+ put_u32(buffer, vkd3d_make_u32(array_size, field_count));
put_u32(buffer, fields_offset);
if (profile->major_version >= 5)
@@ -207,7 +207,8 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
cbuffer_position = put_u32(&buffer, 0);
put_u32(&buffer, cbuffer_count); /* bound resource count */
resource_position = put_u32(&buffer, 0);
- put_u32(&buffer, (target_types[profile->type] << 16) | (profile->major_version << 8) | profile->minor_version);
+ put_u32(&buffer, vkd3d_make_u32(vkd3d_make_u16(profile->minor_version, profile->major_version),
+ target_types[profile->type]));
put_u32(&buffer, 0); /* FIXME: compilation flags */
creator_position = put_u32(&buffer, 0);
@@ -371,7 +372,7 @@ static void write_sm4_shdr(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
VKD3D_SM4_LIB,
};
- put_u32(&buffer, (shader_types[profile->type] << 16) | (profile->major_version << 4) | profile->minor_version);
+ put_u32(&buffer, vkd3d_make_u32((profile->major_version << 4) | profile->minor_version, shader_types[profile->type]));
put_u32(&buffer, 0); /* FIXME: instruction token count */
dxbc_writer_add_section(dxbc, TAG_SHDR, buffer.data, buffer.size);
More information about the wine-cvs
mailing list