Zebediah Figura : vkd3d-shader/hlsl: Use vkd3d_make_u32() in more places.

Alexandre Julliard julliard at winehq.org
Mon Aug 23 16:24:06 CDT 2021


Module: vkd3d
Branch: master
Commit: 62c60776b95730eb0534aabc3f630c6ac810c051
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=62c60776b95730eb0534aabc3f630c6ac810c051

Author: Zebediah Figura <zfigura at codeweavers.com>
Date:   Thu Aug 19 18:44:25 2021 -0500

vkd3d-shader/hlsl: Use vkd3d_make_u32() in more places.

Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 libs/vkd3d-shader/hlsl_sm4.c | 11 ++++++-----
 1 file changed, 6 insertions(+), 5 deletions(-)

diff --git a/libs/vkd3d-shader/hlsl_sm4.c b/libs/vkd3d-shader/hlsl_sm4.c
index 9f5c18d..38c7162 100644
--- a/libs/vkd3d-shader/hlsl_sm4.c
+++ b/libs/vkd3d-shader/hlsl_sm4.c
@@ -163,9 +163,9 @@ static void write_sm4_type(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
         }
     }
 
-    type->bytecode_offset = put_u32(buffer, sm4_class(type) | (sm4_base_type(type) << 16));
-    put_u32(buffer, type->dimy | (type->dimx << 16));
-    put_u32(buffer, array_size | (field_count << 16));
+    type->bytecode_offset = put_u32(buffer, vkd3d_make_u32(sm4_class(type), sm4_base_type(type)));
+    put_u32(buffer, vkd3d_make_u32(type->dimy, type->dimx));
+    put_u32(buffer, vkd3d_make_u32(array_size, field_count));
     put_u32(buffer, fields_offset);
 
     if (profile->major_version >= 5)
@@ -207,7 +207,8 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
     cbuffer_position = put_u32(&buffer, 0);
     put_u32(&buffer, cbuffer_count); /* bound resource count */
     resource_position = put_u32(&buffer, 0);
-    put_u32(&buffer, (target_types[profile->type] << 16) | (profile->major_version << 8) | profile->minor_version);
+    put_u32(&buffer, vkd3d_make_u32(vkd3d_make_u16(profile->minor_version, profile->major_version),
+            target_types[profile->type]));
     put_u32(&buffer, 0); /* FIXME: compilation flags */
     creator_position = put_u32(&buffer, 0);
 
@@ -371,7 +372,7 @@ static void write_sm4_shdr(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
         VKD3D_SM4_LIB,
     };
 
-    put_u32(&buffer, (shader_types[profile->type] << 16) | (profile->major_version << 4) | profile->minor_version);
+    put_u32(&buffer, vkd3d_make_u32((profile->major_version << 4) | profile->minor_version, shader_types[profile->type]));
     put_u32(&buffer, 0); /* FIXME: instruction token count */
 
     dxbc_writer_add_section(dxbc, TAG_SHDR, buffer.data, buffer.size);




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