Zebediah Figura : include: Update the D3D_SHADER_VARIABLE_TYPE enumeration.
Alexandre Julliard
julliard at winehq.org
Mon Aug 23 16:24:06 CDT 2021
Module: vkd3d
Branch: master
Commit: 486c525dc1185ed2a27c2e847135c5ece51b69f4
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=486c525dc1185ed2a27c2e847135c5ece51b69f4
Author: Zebediah Figura <zfigura at codeweavers.com>
Date: Thu Aug 19 18:44:26 2021 -0500
include: Update the D3D_SHADER_VARIABLE_TYPE enumeration.
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
include/vkd3d_d3dcommon.idl | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/include/vkd3d_d3dcommon.idl b/include/vkd3d_d3dcommon.idl
index 0359a74..ed6f270 100644
--- a/include/vkd3d_d3dcommon.idl
+++ b/include/vkd3d_d3dcommon.idl
@@ -191,6 +191,12 @@ typedef enum _D3D_SHADER_VARIABLE_TYPE
D3D_SVT_RWSTRUCTURED_BUFFER,
D3D_SVT_APPEND_STRUCTURED_BUFFER,
D3D_SVT_CONSUME_STRUCTURED_BUFFER,
+ D3D_SVT_MIN8FLOAT,
+ D3D_SVT_MIN10FLOAT,
+ D3D_SVT_MIN16FLOAT,
+ D3D_SVT_MIN12INT,
+ D3D_SVT_MIN16INT,
+ D3D_SVT_MIN16UINT,
D3D_SVT_FORCE_DWORD = 0x7fffffff,
} D3D_SHADER_VARIABLE_TYPE;
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