Zebediah Figura : vkd3d-shader: Use the HLSL string buffer cache in hlsl_type_to_string() and hlsl_modifiers_to_string().

Alexandre Julliard julliard at winehq.org
Mon May 31 15:58:27 CDT 2021


Module: vkd3d
Branch: master
Commit: ba1cc670e68175e5506dfcc41ea0ad6df8d81eab
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=ba1cc670e68175e5506dfcc41ea0ad6df8d81eab

Author: Zebediah Figura <zfigura at codeweavers.com>
Date:   Fri May 21 00:32:22 2021 -0500

vkd3d-shader: Use the HLSL string buffer cache in hlsl_type_to_string() and hlsl_modifiers_to_string().

Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 libs/vkd3d-shader/hlsl.c         | 66 +++++++++++++++++---------------------
 libs/vkd3d-shader/hlsl.h         | 10 +++---
 libs/vkd3d-shader/hlsl.y         | 68 ++++++++++++++++++++--------------------
 libs/vkd3d-shader/hlsl_codegen.c |  9 ++++--
 4 files changed, 73 insertions(+), 80 deletions(-)

Diff:   https://source.winehq.org/git/vkd3d.git/?a=commitdiff;h=ba1cc670e68175e5506dfcc41ea0ad6df8d81eab



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