Zebediah Figura : wined3d: Separate a vk_buffer_usage_from_bind_flags() helper.
Alexandre Julliard
julliard at winehq.org
Thu Nov 4 17:04:21 CDT 2021
Module: wine
Branch: master
Commit: a7dcbf3edec6819351821a1b2cdb659e43a49390
URL: https://source.winehq.org/git/wine.git/?a=commit;h=a7dcbf3edec6819351821a1b2cdb659e43a49390
Author: Zebediah Figura <zfigura at codeweavers.com>
Date: Wed Nov 3 23:46:56 2021 -0500
wined3d: Separate a vk_buffer_usage_from_bind_flags() helper.
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/wined3d/buffer.c | 17 +++++++++++------
1 file changed, 11 insertions(+), 6 deletions(-)
diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c
index 55dcd9e67e8..886fb95f3e5 100644
--- a/dlls/wined3d/buffer.c
+++ b/dlls/wined3d/buffer.c
@@ -1399,12 +1399,8 @@ HRESULT wined3d_buffer_gl_init(struct wined3d_buffer_gl *buffer_gl, struct wined
return wined3d_buffer_init(&buffer_gl->b, device, desc, data, parent, parent_ops, &wined3d_buffer_gl_ops);
}
-static BOOL wined3d_buffer_vk_create_buffer_object(struct wined3d_buffer_vk *buffer_vk,
- struct wined3d_context_vk *context_vk)
+static VkBufferUsageFlags vk_buffer_usage_from_bind_flags(uint32_t bind_flags)
{
- struct wined3d_resource *resource = &buffer_vk->b.resource;
- uint32_t bind_flags = resource->bind_flags;
- VkMemoryPropertyFlags memory_type;
VkBufferUsageFlags usage;
usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT;
@@ -1424,6 +1420,14 @@ static BOOL wined3d_buffer_vk_create_buffer_object(struct wined3d_buffer_vk *buf
usage |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
if (bind_flags & (WINED3D_BIND_RENDER_TARGET | WINED3D_BIND_DEPTH_STENCIL))
FIXME("Ignoring some bind flags %#x.\n", bind_flags);
+ return usage;
+}
+
+static BOOL wined3d_buffer_vk_create_buffer_object(struct wined3d_buffer_vk *buffer_vk,
+ struct wined3d_context_vk *context_vk)
+{
+ struct wined3d_resource *resource = &buffer_vk->b.resource;
+ VkMemoryPropertyFlags memory_type;
memory_type = 0;
if (resource->access & WINED3D_RESOURCE_ACCESS_MAP_R)
@@ -1433,7 +1437,8 @@ static BOOL wined3d_buffer_vk_create_buffer_object(struct wined3d_buffer_vk *buf
else if (!(resource->usage & WINED3DUSAGE_DYNAMIC))
memory_type |= VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
- if (!(wined3d_context_vk_create_bo(context_vk, resource->size, usage, memory_type, &buffer_vk->bo)))
+ if (!(wined3d_context_vk_create_bo(context_vk, resource->size,
+ vk_buffer_usage_from_bind_flags(resource->bind_flags), memory_type, &buffer_vk->bo)))
{
WARN("Failed to create Vulkan buffer.\n");
return FALSE;
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