Francisco Casas : tests: Test nested initializers.

Alexandre Julliard julliard at winehq.org
Fri Feb 4 16:06:36 CST 2022


Module: vkd3d
Branch: master
Commit: 6061a4e6e360485d7d715f0eaf792e8e76ebacd6
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=6061a4e6e360485d7d715f0eaf792e8e76ebacd6

Author: Francisco Casas <fcasas at codeweavers.com>
Date:   Thu Feb  3 23:44:21 2022 +0100

tests: Test nested initializers.

Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 Makefile.am                               |  2 ++
 tests/hlsl-initializer-nested.shader_test | 56 +++++++++++++++++++++++++++++++
 2 files changed, 58 insertions(+)

diff --git a/Makefile.am b/Makefile.am
index b045cec..92c49c3 100644
--- a/Makefile.am
+++ b/Makefile.am
@@ -70,6 +70,7 @@ vkd3d_shader_tests = \
 	tests/hlsl-gather.shader_test \
 	tests/hlsl-initializer-invalid-arg-count.shader_test \
 	tests/hlsl-initializer-local-array.shader_test \
+	tests/hlsl-initializer-nested.shader_test \
 	tests/hlsl-initializer-numeric.shader_test \
 	tests/hlsl-initializer-static-array.shader_test \
 	tests/hlsl-initializer-struct.shader_test \
@@ -302,6 +303,7 @@ XFAIL_TESTS = \
 	tests/hlsl-array-dimension.shader_test \
 	tests/hlsl-initializer-invalid-arg-count.shader_test \
 	tests/hlsl-initializer-local-array.shader_test \
+	tests/hlsl-initializer-nested.shader_test \
 	tests/hlsl-initializer-numeric.shader_test \
 	tests/hlsl-initializer-static-array.shader_test \
 	tests/hlsl-initializer-struct.shader_test \
diff --git a/tests/hlsl-initializer-nested.shader_test b/tests/hlsl-initializer-nested.shader_test
new file mode 100644
index 0000000..b00259c
--- /dev/null
+++ b/tests/hlsl-initializer-nested.shader_test
@@ -0,0 +1,56 @@
+[pixel shader]
+float4 main() : sv_target
+{
+    float4 aaa = {1, {{{2, {3}}, 4}}};
+    return aaa;
+}
+
+[test]
+draw quad
+probe all rgba (1, 2, 3, 4)
+
+
+[pixel shader]
+float4 main() : sv_target
+{
+    float4 aaa[3] =
+    {
+        11, {{{12, {13}}, 14},
+        21, 22}, 23, {{24,
+        31, {32, 33}, 34}},
+    };
+    return aaa[1];
+}
+
+[test]
+draw quad
+probe all rgba (21, 22, 23, 24)
+
+
+[pixel shader]
+struct stu1
+{
+    float4 aaa;
+    float4 bbb;
+};
+
+struct stu2
+{
+    int3 ccc;
+    stu1 ddd;
+};
+
+float4 main() : sv_target
+{
+    struct stu2 val =
+    {
+        11, {12, 13,
+        21, {{{22}}}, 23}, {{24,
+        31, 32}}, 33, 34,
+    };
+    return val.ddd.aaa;
+}
+
+[test]
+draw quad
+probe all rgba (21, 22, 23, 24)




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