Francisco Casas : vkd3d-shader/hlsl: Move fold_constants() to a separate file.

Alexandre Julliard julliard at winehq.org
Thu Feb 17 15:31:20 CST 2022


Module: vkd3d
Branch: master
Commit: 812123ffbf30093c0ecdb62bac75fba9688a38e0
URL:    https://source.winehq.org/git/vkd3d.git/?a=commit;h=812123ffbf30093c0ecdb62bac75fba9688a38e0

Author: Francisco Casas <fcasas at codeweavers.com>
Date:   Thu Feb 10 21:48:19 2022 -0600

vkd3d-shader/hlsl: Move fold_constants() to a separate file.

Also rename it to hlsl_fold_constants().

Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 Makefile.am                           |   1 +
 libs/vkd3d-shader/hlsl.h              |   2 +
 libs/vkd3d-shader/hlsl_codegen.c      | 133 +----------------------------
 libs/vkd3d-shader/hlsl_constant_ops.c | 152 ++++++++++++++++++++++++++++++++++
 4 files changed, 156 insertions(+), 132 deletions(-)

Diff:   https://source.winehq.org/git/vkd3d.git/?a=commitdiff;h=812123ffbf30093c0ecdb62bac75fba9688a38e0



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