Francisco Casas : vkd3d-shader/hlsl: Cover all numeric types in constant folding operations.
Alexandre Julliard
julliard at winehq.org
Thu Feb 17 15:31:20 CST 2022
Module: vkd3d
Branch: master
Commit: 73e27ced372b0c292e904d3fbd0df5b7e688c8d2
URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=73e27ced372b0c292e904d3fbd0df5b7e688c8d2
Author: Francisco Casas <fcasas at codeweavers.com>
Date: Wed Feb 16 22:00:47 2022 +0100
vkd3d-shader/hlsl: Cover all numeric types in constant folding operations.
Signed-off-by: Francisco Casas <fcasas at codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura at codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani at codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni at codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
Makefile.am | 1 -
libs/vkd3d-shader/hlsl_constant_ops.c | 331 ++++++++++++++++++++++++----------
2 files changed, 232 insertions(+), 100 deletions(-)
Diff: https://source.winehq.org/git/vkd3d.git/?a=commitdiff;h=73e27ced372b0c292e904d3fbd0df5b7e688c8d2
More information about the wine-cvs
mailing list