Rémi Bernon : windows.gaming.input: Implement Windows.Gaming.Input.RampForceEffect runtimeclass.

Alexandre Julliard julliard at winehq.org
Tue May 17 15:37:24 CDT 2022


Module: wine
Branch: master
Commit: 569036b1f087c4f69766d972665e35dd078f6ef8
URL:    https://source.winehq.org/git/wine.git/?a=commit;h=569036b1f087c4f69766d972665e35dd078f6ef8

Author: Rémi Bernon <rbernon at codeweavers.com>
Date:   Thu May 12 11:58:17 2022 +0200

windows.gaming.input: Implement Windows.Gaming.Input.RampForceEffect runtimeclass.

Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>

---

 dlls/dinput/tests/force_feedback.c         |   3 -
 dlls/windows.gaming.input/Makefile.in      |   1 +
 dlls/windows.gaming.input/force_feedback.c |   8 +
 dlls/windows.gaming.input/main.c           |   2 +
 dlls/windows.gaming.input/private.h        |   1 +
 dlls/windows.gaming.input/provider.idl     |   1 +
 dlls/windows.gaming.input/ramp_effect.c    | 240 +++++++++++++++++++++++++++++
 7 files changed, 253 insertions(+), 3 deletions(-)

Diff:   https://source.winehq.org/git/wine.git/?a=commitdiff;h=569036b1f087c4f69766d972665e35dd078f6ef8



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