Rémi Bernon : windows.gaming.input: Implement Windows.Gaming.Input.RampForceEffect runtimeclass.
Alexandre Julliard
julliard at winehq.org
Tue May 17 15:37:24 CDT 2022
Module: wine
Branch: master
Commit: 569036b1f087c4f69766d972665e35dd078f6ef8
URL: https://source.winehq.org/git/wine.git/?a=commit;h=569036b1f087c4f69766d972665e35dd078f6ef8
Author: Rémi Bernon <rbernon at codeweavers.com>
Date: Thu May 12 11:58:17 2022 +0200
windows.gaming.input: Implement Windows.Gaming.Input.RampForceEffect runtimeclass.
Signed-off-by: Rémi Bernon <rbernon at codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard at winehq.org>
---
dlls/dinput/tests/force_feedback.c | 3 -
dlls/windows.gaming.input/Makefile.in | 1 +
dlls/windows.gaming.input/force_feedback.c | 8 +
dlls/windows.gaming.input/main.c | 2 +
dlls/windows.gaming.input/private.h | 1 +
dlls/windows.gaming.input/provider.idl | 1 +
dlls/windows.gaming.input/ramp_effect.c | 240 +++++++++++++++++++++++++++++
7 files changed, 253 insertions(+), 3 deletions(-)
Diff: https://source.winehq.org/git/wine.git/?a=commitdiff;h=569036b1f087c4f69766d972665e35dd078f6ef8
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